Snake is the common name for a video game concept where the player maneuvers a line which grows in length with the line itself being a primary obstacle. The concept originated in the 1976 arcade game Blockade and the ease of implementing Snake has led to hundreds of versions (some of which have the word snake or worm in the title) for many platforms.The player controls a dot square or object on a bordered plane. As it moves forward it leaves a trail behind resembling a moving snake. In some games the end of the trail is in a fixed position so the snake continually gets longer as it moves. In another common scheme the snake has a specific length so there is a moving tail a fixed number of units away from the head. The player loses when the snake runs into the screen border a trail or another obstacle.